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@@ -1,33 +0,0 @@
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-import pygame, sys
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-
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-#Initialize pygame and set up window
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-pygame.init()
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-winSize = (800, 600)
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-screen = pygame.display.set_mode(winSize)
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-
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-#Load font and render text
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-myriadProFont = pygame.font.SysFont('Myriad Pro', 48)
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-helloWorld = myriadProFont.render('Hello World!', 1, (255, 0, 255), (255, 255, 255))
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-
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-#Create x and y coordinate variables for displaying text on screen
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-x, y = 0, 0
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-
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-#Add clock so that the next frame is displayed at an exact time
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-clock = pygame.time.Clock()
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-
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-while 1:
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-
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- clock.tick(40)
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-
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- #Keep screen open and let user exit window using for loop
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- for ev in pygame.event.get():
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- if ev.type == pygame.QUIT:
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- sys.exit()
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-
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- screen.fill((0,0,0))
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-
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- screen.blit(helloWorld, (x, y))
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-
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- x += 6
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-
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- pygame.display.update()
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